![]() Where cad programs are very precise and require to know every single dimension, blender is more like: 'if it looks right, it is right'. Further discussion might be more fruitfull in the chat here, or in the forums on BlenderArtists.įirst of all, like the other answers already said, blender is not a CAD program. This site isn't great for lengthy discussions, though. ![]() Yes, Blender has tools for mirroring, arrays, lathe/spin, curve deform, and many other non-destructive approaches. There is also a full structural design addon called ArchMesh that makes building design and interior design super-easy. But there are some very powerful addons for making it a little more like AutoCAD, like the Measure-It addon (I seem to remember there being a more robust tool like this, maybe someone else remembers it and can edit my answer). Blender also has an NLE (Non-Linear Editor) for editing video much like Final Cut Pro.Īs for modeling, Blender is a mesh modeler by nature which means that elements don't have properties like "length" or "circumference" that can be modified directly. Blender also has a dope-sheet where you can record small animations, and then "rearrange the actions" to make a full animation. For example, Blender doesn't have a "Work Tree," specifically, but it does have Animation Nodes, which are a little like Unity blueprints. The longer answer is: It depends on exactly what you need. The short answer is, Yes, Blender is what you're looking for, but you might need some addons. It sounds like you're looking for a CAD-style modeler that can do node-style or procedural animation.
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